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Thread Statistics | Show CCP posts - 3 post(s) |
Kapitanleutnant Mei
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Posted - 2006.10.26 12:03:00 -
[1]
my suggestion is simple GANK not TANK DRAKE: replace 5% shield resist bonus with 10% missile velocity- this make it even more of a killing machine but a lot more vulnerable. It also makes sense for consitencies's sake and don't raise its dps any further which is important Myrmidon: (I'm less certain about these so they may suck) replace 10% drone damage bonus with +10M3 of drone bay per skill level - it can now use your 5 heavies but is more vulnerable replace armour rep bonus with 5% med hybrid damage per level, again this makes it more deadly but as we've removed the drone hitpoint damage bonus this helps offset that by ensuring its not totally fubared if it has to bring out its lights. I don't fly ammarr or minnie but from what i;ve seen they seem to work very well- the Ammarr one could possibly do with like 25 more grid just to ease its fitting but that's about it, the minnie one looks pure sex
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Kapitanleutnant Mei
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Posted - 2006.10.26 12:18:00 -
[2]
Originally by: keepiru
It will, in fact, still do less damage than a brutix...
I don't understand the problem with this- the brutix does phenominal dps- its a blaster boat , and you want to give the myr MORE
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Kapitanleutnant Mei
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Posted - 2006.10.26 20:02:00 -
[3]
Edited by: Kapitanleutnant Mei on 26/10/2006 20:02:26 the sheer arrogance of the gallente people here who think that just because their BC isn't easily owning everyone else as they've become used to it need to be boosted is amazing. gallente already have ther uber damage BC they got it in the brutix after this you'll be the only race with 2 used BC's. the drone BC is supposed to be a bit different. 3 NOS and 5 turrets gives an evil tank and when combined with 5 medium drones a fair bit of DPS. I think the suggestion about changing the damage bonus to something slightly higher (say 15%) and it only applying to scout drones is a decent suggestion .- all the whining for a 250m3 drone bay is not.(unless you want to drop 3 highs for it).
anyway onto what i actually wanted to talk about- the drake. I can clearly see the problem with the second boni on the drake-5% kinetic missile damage makes it too damaging and the 10% missile velocity in theory takes away the main disadvantage of heavy assault missiles. HOWEVER this is already taken away by the use of javlin missile which for only a 10% damage reduction (and a near irrelevant speed nerf) can hit out an insane distance. therefore i'd say 10% missile velocity is a pretty fair option. Also I'd like to point out that rigs will make a MASSIVE difference to all of these ships and they will have been designed with that in mind- is there by any chance a drone bay rig?
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Kapitanleutnant Mei
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Posted - 2006.10.27 09:27:00 -
[4]
you don't listen do you? you all keep whining on for you uber boat while tactly ignoring every point made against it. rather than attempt to use the ship with a modicum of skill you insist on attempting to make it into an ishtar/HAC comparisons make me laugh,there is no reason why it should be better or worse than the HAC, it should be DIFFERENT. which it is. The brutix DPS comparison is also ridiculous, the brutix is you high DPS ship, comparable to the drake+hurricane+harbringer. There is absolutly no reason why the mrymydon should approach the DPS of the highest damage non-BS in the game and still be able to fit 3 NOS (a key part of this ship which many people don't seem to get). Again, because you ignore it -these ships have been specifically designed with rigs in mind, your drones will increase their effectivness dramatically, just as the drake has a high cpu to fit the launcher upgrades. Having said that I don't think an upgrade to 150m3 is neccesarily over powered for the loss of a high slot/turret
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